#include "Polish.h"
#include "StaticData.h"

Polish::Polish(void)
{
    positionX = 660;
    positionY = 20;
    px = 0;
    py = 0;
    rectWidth = 15;
    rectHeight = 190;
    imageName = STATIC_DATA_STRING("polish_image");
}

Polish::~Polish(void)
{
}

Tool* Polish::spriteWithTexture(CCTexture2D* aTexture)
{
    Polish* polish = new Polish();
    polish->initWithTexture( aTexture );
    polish->autorelease();
    
    return polish;
}